The adventure

I needed to leave early from the jam :( so I made a simple game with simple mechanics: procedural generated maze with a key, and locks. you need to find the key and open the correct lock (the maze contains a clue). The concept of the game is that home is the place where you are always welcome, no matter if you failed or succeeded. The game is a little buggy, the walls collide weirdly and sometimes the maze wouldn't load. This is my first project with Unity and GameJams, Hope You like it! (I had only 12 hours to make it, I had to leave early as noted). Enjoy. P.s. if the game breaks (doesn't reset after death, or not generating the map in the first place), just restart.
Jam year: 
Language-Independence (Sponsored by Valve Software)
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Unity, MS paint
Installation Instructions: 

Open and run "New Unitt Project.exe" (I know, It's very original name that hasn't been use before by ANY gamejammer...).


Developer: OaksGuard
Art: OaksGuard
Concept: OaksGuard

Everything else: OaksGuard

Game Stills: 
Source files: