Une Simple Chronique

Discover the small coastal village of Yerushe. Talk with their inhabitants, discover their stories and secrets.
Jam year: 
That Kind-a Game - (Sponsored by iThrive)
DESIGN - Created by Warren Robinett
DESIGN - Feathered Friends
MS Windows
Tools and Technologies: 
Unity (any product)

Made during the 2018 Global Game Jam, "Une simple chronique" (A simple chronicle) lets you discover the small coastal village of Yerushe.

You are a chronicler travelling around the world to see what his inhabitants have to offer.

When you come to Yerushe​, you meet some of their folks.

Take the time to talk to them, learn their stories and help them with their families and neighbour issues.
Your kindness and your malice will impact the future of the village when you come back years later. So take care of what you will transmit to the next generations.


A game made by:

Yannis Beaux : Music & Code : www.dissidentstudio.fr

Amélia Chavot : Level Design & Code : www.mysteriousfox.com

Joseph Kieffer : Code and Engine : www.linkedin.com/in/joseph-kieffer-bab40b86

Ed Mathieu : Narration & Dialogues : www.lamiecyclette.fr

Caroline Robles : 2D Art : www.facebook.com/PageACarreau

The 3D art are made by Kenney : kenney.nl​


Game Stills: 
Source files: