Intended to be a short escape room/puzzle sort of game, which still has some work left on it. It is relatively playable, unless you are expecting the hints and clues we intended to enter. There are some, however! Remember to scour the area for more clues! Check the video below for some unused animations.
Jam year: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya, 3DSMax, UVLayout, FMOD, ZBrush, Visual Studio, Substance Painter, Photoshop
Installation Instructions: 

Keep the Ubaat_Data and Ubaat.exe in the same folder as they like to hold hands.


In alphabetical order;
Beatrice, mainly modelling and texturing
Christina, mainly level design, modelling and UVW mapping
Edvard August, mainly game design, programming and Unity wrangler
Fink, mainly modelling, texturing and lighting
Julian, mainly concept art
Marcus, mainly sound design, textures, writing
Martin, mainly modelling, texturing and animation
Oscar, mainly concept art

thanks to Sarah and Benedicte for waffles.

Game Stills: 
Source files: