Transpotter

The objective for the player, whose avatar is a dreamlike otter, is reaching the end of every level. In addition to the jump, the player can use his emotions (happiness and sadness) to modify the behaviour of some object on the environment, but this effect remain only for a short period of time.
Jam Site: 
Jam year: 
2018
Diversifiers: 
That Kind-a Game - (Sponsored by iThrive)
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Game Stills: 
Source files: