In Transarborial, play as a vengeful forest entity and transmit your consciousness into various forest creatures in order to lure pesky campers into your lair. Switch between wolves, bears, rabbits, deer, and crows and take advantage of their different abilities to scare or lure the humans to you so you can consume them. Certain animals, like the bear, will scare people and make them run away, while other animals, such as the bunny, will attract the humans and they will follow them.
Jam year: 
DESIGN - Under the Influence
DESIGN - Created by Warren Robinett
DESIGN - Feathered Friends
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Assets were created with Photoshop, Paint Tool Sai, and Gimp,.

Simon Lauer - Map Design, Environment Art

Alex Sanches - Environment Assets

Jonathan Rey Brooks - Programming

Aiveen Dunn - Environment Assets, Character Design

Leo Lo - Progamming, AI

Radhiah Ibrahim - Environment Assets, Animation

Maggie Gleason - Sound Design, Environment Assets, Animation

Hayden Biggs - Environment Assets, Animation

Everyone - Game Design

Game Stills: 
Source files: