The transmission of information between people (or communication) is a big problem in the real world. We created a fun little space action game that forces the players to organize themselves. One player has the control over the spaceship and sees everything on the screen. The other player can only can´t see anything but can hear things the seeing player is not able to notice. (for eg. jump gates, black holes, incoming missiles or small hidden perks)
Jam Site: 
Jam year: 
MS Windows
Tools and Technologies: 
Unreal Engine

Gregor Jahn - 3D Art

Leonard Janke - 2D Art

Ramon Janoush - Programming

Maic Hanse - Programming

Tobias Tluzcykat - Sound