((subversion)) Propaganda War

((subversion)) Propaganda War is a turn-based strategy slash puzzle game with a Soviet-esque aesthetic. In the year 194 NE, the Balkovian Republic and the Wenschlan Empire are at war. Between them lies the country of Kaellia. The Kaelans have a powerful army, but remain neutral. With the war at a stalemate, both the Balkovians and the Wenschlans embark on propaganda campaigns to subvert Kaellia and turn the tides… Players take turns placing propaganda towers, which influence an area. Propaganda towers can only be placed where a player has influence. Subverted buildings provide a small boost to influence and provide score needed to win the game. Some buildings are worth more than others, and some provide more influence than others. It also looks a lot better than the screenshots.
Jam year: 
2018
Diversifiers: 
DESIGN - Created by Warren Robinett
META - Inception
Platforms: 
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
.Net, Unity (any product)
Installation Instructions: 

To build: See the instructions in CREDITS.txt

To play: Extract and run. It may not like running from Program Files with UAC enabled.

Credits: 

((subversion)) was developed by one guy (me), but would not have been possible without the contributions of a bunch of other people who provided assets in various ways.

INTERNAL RESOURCES (these come with the package)

Unity-Int-Vectors https://github.com/LinusVanElswijk/Unity-Int-Vectors (?)
    Licensed by LinusVanElswijk under the MIT License

Soundtrack
    Emma_MA - At the end of hope [CC0] https://opengameart.org/content/at-the-end-of-hope
    Spoland - Soviet style march [CC0] https://opengameart.org/content/soviet-style-march-0

Victory0 theme
    Emma_MA - Determined Pursuit (epic orchestra loop) [CC0] https://opengameart.org/content/determined-pursuit-epic-orchestra-loop
    greatmganga - t26_moving_01.wav [CC0] https://freesound.org/people/greatmganga/sounds/329800/
    
Victory1 theme
    WebbFilmsUK - Marching 3.wav [CC-BY] https://freesound.org/people/WebbFilmsUK/sounds/200322/
    Juhani Junkala - Boss Battle Music [CC0] https://opengameart.org/content/boss-battle-music

Victoryd theme
    soundplusdesign - Fireworks.wav [CC0] https://freesound.org/people/soundplusdesign/sounds/62620/
    ken788 - Crowd_Cheering.wav [CC0] https://freesound.org/people/ken788/sounds/386762/
    Eliot Corley from ChaosIsHarmony - A Song Reminiscent of Summer [CC-BY 3.0] https://opengameart.org/content/a-song-reminiscent-of-summer
    
Misc sounds
    unfa - Voices [CC-BY] https://freesound.org/people/unfa/sounds/204911/
    
A bunch of CC0/Public Domain textures and texture sources, clipart, and audio samples. Some I remixed before and some I remixed for this project.

EXTERNAL RESOURCES (these you have to download separately because they're not compatible with CC-BY-NC-SA)

it may be better to download Unity assets in a separate Unity project and then copy them in

using Unity Post Processing Stack
    download from Unity Asset store, import into default location
    
using Unity Water
    add from Standard Assets>Environment (select only Water, not Water4 or Water(basic))
    
using Lowpoly Modern City Buildings Set (https://www.assetstore.unity3d.com/en/?stay#!/content/64427)
    download from Unity Asset Store, import and move into Objects
    
using Cutive Mono Regular (CutiveMono-Regular.ttf)
    Available from Google Fonts. Download and place in Assets/UI.
    

 

Game Stills: 
Source files: 
Executable: 

Team