Standby is a first person puzzle game where the player controls ancient inoperative industrial robots in order to transmit electricity into the factory's main generator.
Jam Site:
Jam year:
2018
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Technology Notes:
Autodesk Maya, Substance Painter, Adobe Audition and Adobe Photoshop.
Credits:
Created in 30 some hours on a busy weekend by:
- Pedro Camacho D'Andrea: Level Designer
- Juan Valencia: Programmer
- Cole Rempel: Artist
Thanks To:
- Luis Matamoros: Some Photos
- Swapnil Bansal: Some UI Implementation
- Bruno Prosdoscimo: Energy and Character UI Art
All involved are students at VFS Game Design
Class GD48 Term 3
Game Stills:
Source files:
Download Link: