When the plunger is standing upright, measure and drill a 1/4" hole 6" above the floor (or surface the plunger is resting on). Attach the Vive tracker here with a 1/4" bolt. Rotate until the plunger matches the plunger(s) in-game.
NOTE: both steam controllers must be on and be visible by the lighthouse stations for the plungers to appear in VR.
Playing the Game
Before starting the game, rest the plunger(s) on the floor (preferably a hard flat floor surface, for best plunger suction!) but do not press them down for suction. Just lightly set them down so they are as tall as they can be while resting on the floor. Then launch the game and wait ~second for the plungers to calibrate to the floor. Once you see them snap to the floor, pick them up (this starts the actual gameplay).
Watch the fuel meter on the fuel harvester... You'll need to harvest slugs by throwing them into the harvester with your plunger before fuel drains out completely.
Press the "R" key to restart the game.
For any questions, reach out to @nasawhy on twitter.
Shane Huston: Art, Game Design, Programming.
Kyle Guillory: Audio, Game Design.
Shout out to Sonniss.com for releasing almost all the audio we used: https://sonniss.com/gameaudiogdc2016/
And thank you to all the playtesters here at the UCCS GGJ site!