Rooms of Madness
Genre: Co-Op Horror
Game Type: First person Puzzle solver
Audience: 16+ Puzzle enthusiasts
Tech: Unity
Rooms of Madness is a co op game focusing on a “Casualty” and a “Sinner” trying to escape their rooms utilizing clues relevant to both players that must be transmitted to one another in order to progress. Under constraint of time, failure to escape leads to both players’ deaths.
Controls - Casualty (Player):
WASD - Movement
Left mouse click - Object inspection + Interaction
Numbers - Numpad number inputs
Controls - Sinner (Guide):
Mouse - Look around
Left mouse click - Object inspection + interaction
Keyboard - Terminal word inputs
Jam Site:
Jam year:
2018
Platforms:
MS Windows, Mac OS X, Linux / Unix, Web browser with special plugins or packaged apps
Tools and Technologies:
Unity (any product)
Technology Notes:
Unity, Photoshop, 3DSmax, Bfxr, freesound.org
Installation Instructions:
1. Two players engage in voice chat via Discord/Skype or sit in front of another
2. Player 1 selects "Casualty"
3. Player 2 selects "Sinner"
4. Both players confirm AT THE SAME TIME to start the game
5. Work together, Casualty can look for clues in the room and Sinner can look for clues on his desk
6. Numbers can be entered in the Casualty's terminal & words can be entered in the Sinner's terminal
Credits:
Idea:
Stefan Kuntze
Julian Gill
Programmers:
René Löscher
Kristof Slowikowski
Kim Mannstedt
Artist:
Janice Barbosa
Game Design:
Heinrich van Dalsen
Stefan Kuntze
Julian Gill
Writer:
Heinrich van Dalsen
Sound:
Vincent Fallow
Game Stills:
Source files:
Executable: