Mission: Reunite

An atmospheric puzzle platformer about an alien robot unexpectedly landing on unknown grounds. Using its echo-location abilities to detect its surroundings in a pitch-black environment, it tries to reach higher ground with the purpose of transmitting a signal, strong enough to reunite it with the mothership. The player can move left and right using the A & D keys (or left and right arrow keys), jump using the Spacebar, and while being airborne, pressing "G" will perform a ground-pound and reveal its surroundings. The purpose is to find the mothership and go back to where it belongs - its home planet.
Jam year: 
ACCESSIBILITY - I can see clearly now
ART - My eyes are my ears
NARRATIVE - Babe, It Just Ain't Your Story
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

No installation needed. Just download and run .exe!


The game was developed by "Spaghetti Coders", which consists of: 

  • Alex Kalfoglou(Audio Designer, Level Designer)
  • Christos Galeos (Game Designer, Programmer)
  • Costas Karamagkiolis (Lead Programmer)
  • Mariana Anthropelou (Coordinator, Concept Artist)

We would like to thank everyone that attended the Global Game Jam Athens for the contribution, even for the small chit-chat during the breaks!

In addition, we would like to thank Theologos O'Neil Linakis for the music and sound effects, Christos Triantafullou for helping us with the player model, and Harry Alisavakis for a shader that we decided not to include in our final project, but it helped us during the brainstorming phase of our effort.

Game Stills: 
Source files: