Lost in Translation

In Lost in Translation, you are interviewing, or interrogating, an extraterrestrial creature. Since the creature does not speak English, your goal is to understand its language by interpreting its reactions to images and speech, and to ultimately welcome it to Earth in peace.
Jam Site: 
Jam year: 
2018
Diversifiers: 
ART - My eyes are my ears
AUDIO - Toot Your Own Horn
DESIGN - Created by Warren Robinett
NARRATIVE - Say That Again
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Microsoft Windows Speech Recognition
Installation Instructions: 

Unzip the "Build" file and start the "Lost_in_Translation.exe" executable.

Additional instructions can be found in the "Instructions.pdf" file.

Credits: 

LOST IN TRANSLATION TEAM:
Jakob Olofsson - Lead Programmer
Lucas Johansson - Lead Graphics
Lukas Lindberg - Programmer, Interviewer Voice
Sofia Larsson - Alien Voice

FONTS:
Hanken by Alfredo Marco Pradil, released under OFL ( https://fontlibrary.org/en/font/hanken ).
Alien Text edited into a copy of Hanken by Lukas Lindberg.

Game Stills: