Laggernauts is a crazy local multiplayer game. Live the battle between two factions with your friends... or enemies! Your objective is to destroy the enemy faction's home planet, using only a bomb and inertia in your favor. Your biggest nemesis? Bad Wireless connection! Are you up to the task?
ART - Well-Rounded
DESIGN - Under the Influence
Tools and Technologies:
Construct, Unity (any product)
Construct for prototyping. Unity for the game itself.
Playable only with controllers
Charles Ferreira - Programmer
Diego Pontes - Musician and Sound Designer
Kaz Born - Artist
Mark Dorow - UI Artist
Rafael Forbeck - Programmer
Rafael Hey - Game Designer & Producer
Thiago Almeida Vergani - Programmer