How to assemble:
Download and print the provided board design and the five organs (double sided)
Find and gather 14 six-sided dice.
Find 7 things to represent viruses and 7 things to represent antibodies.
How to prepare:
Put each organ in it's place with the happy side facing upwards.
Take 7 dice (from now on, the chicken dice) and roll them, then place each die (without changing it's result) in each organ distributed any way you like, having at least 1 die in each organ.
Take the remaining dice (from now on, the insect dice) and put them in the place designed for them (the center right side of the board)
Put the 7 viruses in the lake (the bottom right side of the board)
Put the 7 antibodies into the test tube (the center left side of the board)
How to play:
The insects are trying to get their virus through the epidermis and into the chicken's system to infect as many organs as they can. To do so, the insects are going to sting the chicken and transmitting their virus, the chicken would try to defend by launching antibodies. When an antibody meets a virus, they both disappear and are returned to the virus or antibodies pool.
1. Stinging stage:
The player controlling the insects takes one of the dice, if there is any available, rolls it and puts it on an entrance point to the chicken (epidermis), you are not allowed to put an insect in a place where there is already another one.
2. Moving stage:
Players can move their tokens by one square each turn. Each square is represented by either a path or an organ.
If there are any virus in the chicken's system then the insect player may move each of his or her virus. Rules after moving:
- If it reaches an organ that has any dice there it removes one number from one of the dice.
- If it reaches an organ without dice, then the virus takes over the organ. To show this, you take the conquered organ token and flip it to the bad side. If there are any insect dice in the discarded insect dice pile, you take and roll one of them and put it in the place of the organ.
When the insect player finishes his or her movements, then the chicken player moves his or her antibodies in the same way as the virus player did. The rules after the movement are:
- If it reaches an organ that has any dice, add one number to any of the dice.
- If it reaches an organ with a die with a number six, the chicken player takes a discarded chicken die, rolls and puts it into that organ.
Note: There is a limit of two dice or two viruses or antibodies on each square or organ.
3. Generation stage:
For each insect or infected organ that has a dice, the virus player can generate one virus on an adjacent square using any number of them. Then the chicken player can do the same with his or her chicken dice.
Note: If there isn’t enough viruses or antibodies to generate, you can’t do so and you must wait until you have some available.
How to win:
When the virus has no more moves, the insects can't spit more virus or there are no more virus on the system, the game ends. The player which controls the most organs wins.
- Andrés Muñoz: Graphic Designer
- Miriam Pérez: Original idea and designer
- Iván Pérez: Game designer
- Jon Huarte and David KBD: Soundtrack