H.O.R.N. of Happiness

A light-hearted RPG about time travelling magical beings bringing happiness and kindness to places and times that are transmitting waves of sadness. H.O.R.N of Happiness is a social roleplaying game, so telling stories and being together with your friends is just as important as winning - if not even more so. The game master (a role that is switched between each play session) is in charge of telling how the world looks like and what the bad guys do, while the players are in charge of describing how their characters, the H.O.R.N agents act. Using your kindness, caring and social skills you try turn the bad guys to your side and stop the meanness from spreading.
Jam Site: 
Jam year: 
2018
Diversifiers: 
That Kind-a Game - (Sponsored by iThrive)
ART - Stranger Things
AUDIO - Beatbox
DESIGN - Created by Warren Robinett
Platforms: 
Non-digital game (board game, card game, physical game, sport, etc.)
Technology Notes: 
Graphics done with Adobe Photoshop, InDesign and Illustrator.
Installation Instructions: 

Please print all the pdf's one-sided.

The game is intented for 4-5 players, and it lasts approximately 60 minutes. To play you need:

- Character sheets for all the players (printable: 2-3 pages)
- The rules (printable: 2 pages)
- Tokens (printable: 1 page)
- Creature card deck (printable: 7 pages)
- Some 6 sided dice
- Pens
- A timer

 

Credits: 

Team Focus

Sabine Heyne

Mirka Oinonen

Jaakko Rinne

Essi Prykäri

 

Game design

Sabine

Mirka

Jaakko

Essi

 

Graphic design

Sabine

 

The cover picture

Jaakko

 

Enemy design

Essi

Mirka

Jaakko

 

Writing

Essi

 

Production

Mirka

Game Stills: