In this highly experimental hololens experience, the user will have to shoot fast targets under a time constraint!
Beware of your surroundings and shoot everything that moves.
Jam year:
2018
Platforms:
Other digital platform
Tools and Technologies:
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes:
You will need a hololens to play the experience
Credits:
Dinesh Punni - Network programmer
Rafael Gobbo Nicolau - Sound Track
Helio Rimaud - Sound Design
Deniz Bicer - Gameplay Programming
Eugenio Del Vecchio - Producer
3D models from Unity Asset Store :
Golem -- Dungeon Mason
Kitten -- LESHIY3D
Bullet --UETools
Source files: