For enjoying the game, simply download and unpack the package and execute the .exe.
How to Play
The game is meant to be played by two players on one computer. One player controls the purple wizard brother shown on the left side of the screen, the other one the blue wizard on the right. You can either use two Gamepads or a keyboard.
In the bottom of the game screen you see all 6 spells the two wizards know of. Because they have to carry all the ingredients for the hangover cure spell they can only handle 3 spells at a time and have to share. The 3 spells on the left side on the screen are carried by the purple wizard on the left, the 3 on the right by the blue wizard on the right. The red spell with the flame icon is against fire for example. So if a fire is shown on the left side and the player controlling the left wizard does not have the fire-spell he needs to switch something with the other player. The wizards will exchange selected spells shortly before the obstacle is to near.
On the Gamepad you can use the upper 3 keys (square, circle and triangle) to select a spell to switch and the keyboard users have 1, 2, 3 for the left and 8, 9, 0 for the right player. Both players need to select a spell so the wizards will exchange them. If only one spell is selected they will both keep their spells when they hit the obstacle.
Because the player also need to avoid random obstacles like bushes, bottles or drunk party people that lay round on the way of the wizards the player can control his wizard using the thumbstick on the gamepad or the 'a' and 'd' keys for the left wizard as well as the left and right arrow keys for the right one.
Have fun playing!
Team
Andreas Bresser – Wizard for Technical Functionality (W.T.F.)
Filiz Resim – Willhelm Scream Conductor (Sound Design Artist), Professional Nagger
Kim Korsching – Lead Orc Butt Designer (Character Artist)
Lena Herkommer – Creator of Worlds (Background Artist), Master of Disaster (Controller Support)
Nils Högemann – Professional UI Dabbler, Odd-Job Man
Henrik Nickelmann – Decorative Accessory with Function, Novice of Disaster
Asset Credits:
For the creation of our game we came back to a diversity of assets which we do not own the rights to. These assets are listed in the following.
Sound:
- Steven O’Brian - Majestic Epic Orchestral Piece, found on: https://soundcloud.com/stevenobrien/majestic-epic-orchestral-piece (used during story)
- "Playful Angel" from the Angels & Demons FREE from the Unity Asset Store (used during main game)
- "Glorious Archangel March" from the Angels & Demons FREE from the Unity Asset Store (used during menu)
- Various Sound Effects by and found on: https://www.zapsplat.com
- "Fight 2 People Kick Punch Sound Effect Audio" which is copyrighted by RNaudioproductions Robert Nichol Audio - AudioProductions 2005 (modified, used during game over)
- "Fanfare Trumpet Announcement sound effects # 026" by Free Sound Effects, found on: https://www.youtube.com/watch?v=0PfB16pyrBk
Fonts:
- "Ringbearer" created by thehutt, found on: http://www.1001fonts.com/ringbearer-font.html
Icons:
Icons used for the game buttons in the main game scene are taken from http://game-icons.net and are published under Attribution 3.0 Unported (CC BY 3.0). The following game icons were used “Droplets”, “Mountain Top”, “Three Leaves”, “Windy Stripes” by Lorc and “Fire” and “Electric Icon” by Sbed and adopted in their look in order to match the games general look and feel.
Special Thanks to:
Nora Malaka who supported us during the conception and design phase. We thank you for your great ideas!