Gray Spaces

GraySpaces is a top down procedural generated runner where you take control of a radio wave to travel from one radio tower to another. Cross buildings, parks and roads through a modern city and try your best to evade colliding with the buildings. The game will stay fresh as it regenerates itself each time you play. Use arrows or WASD to change the direction of the wave and try to collect as many antennas as posible to speed up and gain points!
Jam year: 
CODE - Upside down
DESIGN - I’ll be there in a minute
NARRATIVE - Palindrome
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Photoshop, 3Ds Max

GraySpaces by team 2Games1Jam

Game Design - Elan Elangovan, Juan Luis Morales

Game Level Design - David Dow, Juan Luis Morales

Programming - Juan Luis Morales

3D Art, texture artist and concepts - David Dow

2D Art and Concepts - Reeve Schuetzenhofer

Game Stills: 
Source files: