FINAL BROADCAST

The game's main story revolves around The Player character and their quest to survive in a post-apocalyptic world. In the main quest, they must learn to live and travel in the solar system, and navigate different customs and languages in order to find more of the humans who escape the fallout. There is a sense of trying to communicate and find a basis of stability and culture while they explore the wide range of galactic worlds. In this short demo of the first level, The Player has awakened to this chaos inside of their workplace, an observatory science lab. Feeling the pressure of time and threat of death, The Player works with their robot in order to build a Transmitter to send out an S.O.S. signal. However, the response they get back is more than they were expecting.
Jam year: 
2018
Diversifiers: 
DESIGN - Created by Warren Robinett
Platforms: 
Virtual Reality platform
Tools and Technologies: 
Unreal Engine, Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
UNREAL ENGINE, VR, SUBSTANCE PAINTER, AUTODESK MAYA 2018, ADOBE PHOTOSHOP CC 2018
Credits: 

Jonathan DeLeon: Director, Programmer

Jorge Mayo: Producer, Editor

Brian Nathaniel: Level Design, Lighting

Same Grace: Modeling, Texturing

Prathamesh Sawant: Modeling, Concept Design

Coco Zhan: Modeling, Concept Design

Samnam Sterling: Modeling, Layout Design

Meghana Reddy: Environment Design, Concept Design

Kylie Gay: Story Development, Concept Design

Muhd Aiman: Texturing

Missy Griffis: Visual Effects, Modeling

Deya Muniz: Concept Design

Emily Erdos: Concept Design

Joshua DeLeon: Music Composition

Game Stills: