Fatal Error

An asymmetric two player survival game based on real time crisis management. Player 1 is given data that they must interpret before communicating it to Player 2, who must then use the information to solve problems. The errors that occur require different numbers of actions and different amount of time to solve. Since Player 1 cannot fix problems directly, success depends on the effective communication of instructions to Player 2 via text.
Jam Site: 
Jam year: 
ART - Stranger Things
AUDIO - Otamatone For Your Sins
CODE - Upside down
META - Polyglot
MS Windows, Mac OS X, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Paint.net Audacity Photoshop

Patrick Kelly - Lead Programmer

Andrew Wilton - Writing and Game Design

Evan Svendsen - Programming and UI design

Phoneme - Sound Design and UI Art

Game Stills: