Two-players play in a map with rooms and corridors, populated by white ghosts that move randomly around the rooms of the house. Each player has a color (red or blue) and with his own torch he can transmit his color to the ghosts . Each colored ghost will increase the player's score by one point. The player with the highest score will win.
Tools and Technologies:
Unity (any product)
Used maya to create models of characters and various furniture, Unity to create the game and paper with pencil to think the mechanics.