Scroll to the bottom of this page for Windows and Mac executable downloads.
Players alternate between creating the most difficult possible levels for each other and trying to beat each other's levels. When creating your level, create and remove connections between neurons to make the path as confusing as possible. Drag traps onto the paths in order to confuse and inhibit your components. Your opponent will then attempt to navigate through this level to reach the destination node in the brain. The less time it takes for your opponent to reach his goal, the more progress his dog will make towards the fire hydrant.
But don't get too comfortable! After your opponent makes his way through your maze, it will be his turn to make a maze for you! The game ends once a player's dog reaches the hydrant.
Controls (when editing level):
Click on an existing connection to sever it.
Click on a blank pathway to create a new connection.
Drag traps onto connections to add them to your level.
Controls (when playing the level):
Left and Right to change path.
Up to travel along current path.
WASD can be used instead of Left/Right/Up/Down.
Mac Build is in the "Source Files" Section Below. Windows Build is in the "Executable" section.
Source code: https://github.com/Chaosed0/DogWalk
Updated/fixed build: https://chaosed0.itch.io/dog-walk