Distress

Distress is a first person survival game set in a skyscraper in Chicago. A group of armed forces is ascending the building from the floor, there goal is to arrest or kill anyone inside due to the sensitive information which resides in the building. The main objective of the game, is for the player to reach the roof of the building where he can radio for rescue. The player will have to overcome objectives in order to move through the floors to get to his ultimate destination, also he will be fighting against time in order to stay ahead of the danger that approaches behind him...
Jam Site: 
Jam year: 
2018
Diversifiers: 
ACCESSIBILITY - I can see clearly now
ACCESSIBILITY - Basics covered
ACCESSIBILITY - Over to you
ACCESSIBILITY - Let me see
Platforms: 
Non-digital game (board game, card game, physical game, sport, etc.), MS Windows, Mac OS X, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash), Web browser with special plugins or packaged apps, Android device, iPhone, iPad, Microsoft Windows Phone, Xbox 360 or older, Xbox One, Playstation 3 or older, Playstation 4, Playstation Vita, Switch, Wii, Wii-U, Dreams by Media Molecule, Pico-8, OUYA, Generic mobile platform, Virtual Reality platform, Other digital platform
Technology Notes: 
I used javascript DOM and CSS3 only. SDK/engine made in house https://twitter.com/necasjanz.
Installation Instructions: 

Just run game.html

note: hold Shift + left or right mouse button to look around

Credits: 

Director: William Mccourt 

Story-Board: William Mccourt 

Programmer: Manuel Janz Pereira 

3D-Artist: Manuel Janz Pereira

Source files: