A VR game in darkness. "Darkroom" plays as an asymmetric escape-the-room game for two players. One player uses a VR headset and one uses their PC keyboard. The VR player is trapped in a nearly pitch black prison cell. The PC player is a surveillance camera operator. Using only their voice, the camera operator has to provide spoken clues to guide the prisoner to out of their cell.
Jam year: 
Rumbled - (Sponsored by the ESA)
DESIGN - I’ll be there in a minute
MS Windows, Virtual Reality platform
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)

Thomas Van Bouwel - Coding, design, narrative

Richard Kopelow - Coding, design, audio

Sten Ulfsson - Coding, design

Game Stills: