Inspired by our cable problems during the game jam, we decided to take action once and for all! We create an even more frustrating experience, creating said cable problems using physics. The player is taken through a series of exciting and enjoyable experiences against rigid-bodies and cables alike. Experience CRAZY and SPONTANEOUS levels whilst transmitting electricity to sockets. you could call it "Cable Management, The Game... but not really.."
DESIGN - Created by Warren Robinett
Tools and Technologies:
Unity (any product)
Substance Painter, Photoshop, After effects, Blender, 3DS max, MS Paint, Maya, GlueIT, Illistrator. but mostly MS paint and note pad.
Run EXE file
Lewis Hill - Coder and Sound FX
Jordan Knipe - Environment Art and Lighting
Jed Van Niel - Character Creation and Animation
Alex Clark - Environment Art/Design and Animation
Ryan Whiteman - Sound FX and Asset Creation