Cable Man

Inspired by our cable problems during the game jam, we decided to take action once and for all! We create an even more frustrating experience, creating said cable problems using physics. The player is taken through a series of exciting and enjoyable experiences against rigid-bodies and cables alike. Experience CRAZY and SPONTANEOUS levels whilst transmitting electricity to sockets. you could call it "Cable Management, The Game... but not really.."
Jam year: 
DESIGN - Created by Warren Robinett
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Substance Painter, Photoshop, After effects, Blender, 3DS max, MS Paint, Maya, GlueIT, Illistrator. but mostly MS paint and note pad.
Installation Instructions: 

Run EXE file


Lewis Hill - Coder and Sound FX

Jordan Knipe - Environment Art and Lighting

Jed Van Niel - Character Creation and Animation

Alex Clark - Environment Art/Design and  Animation

Ryan Whiteman - Sound FX and Asset Creation

Game Stills: 
Source files: