Blackwood Station

Genre: Survival Horror | As the signal from Blackwood Station perishes, Dylan Hall is immediately sent to investigate the problem. Not knowing about the whereabouts of the current tower warden, he makes his way through the sombre forest - but the horror is already waiting for him.
Jam Site: 
Jam year: 
ART - Stranger Things
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
3D Modelling and Texturing - Maya, Blender || 2D Sprites - Photoshop || Engine, Programming - Unity, Visual Studio || Audio - Steinberg Cubase || Repository - Git, SourceTree

Game Design - Natascha Steinert, Tanja Wiemer, Ulrich Christian Merckens, Andreas Moder, Johannes Monsch, Manuel Sebastian Kühn

Level Design - Manuel Sebastian Kühn

3D Art - Johannes Monsch, Natascha Steinert, Tanja Wiemer, Manuel Sebastian Kühn

Programming - Andreas Moder, Manuel Sebastian Kühn

Narration - Tanja Wiemer, Ulrich Christian Merckens, Manuel Sebastian Kühn

Audio - Ulrich Christian Merckens, Tanja Wiemer

Vocie Acting - Manuel Sebastian Kühn, Ulrich Christian Merckens


Game Stills: