We've developed a 2-player, split-screen, puzzle game where music and color emission serves as core mechanic. Each player can use one of three different keys to simultaneously produce a note and a color, which must be produced in an alternated, sequenced manner by the players to overcome obstacles. It's an ambitious project that we're further seeking to develop as the Game Jam comes to an end.
Jam Site: 
Jam year: 
DESIGN - Feathered Friends
MS Windows
Tools and Technologies: 
Unity (any product)
Source files: