A first-person action about connecting transmitters by clicking on them, so that we can transmit the message across one transmitter to another. The thing is, transmitters get overloaded as they work, and this happens much quicker if there are less transmitters are connected to the network. So, to ease up the burden, connect as many transmitters as posibble to the grid.
Jam Site:
Jam year:
2018
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Probuilder is used for level design
Installation Instructions:
Unity game. Extract and run .exe
Credits:
Game:
Atil Kockar
@pingFromHeaven
SFX:
'Blendwave'
https://beta.blendwave.net
https://freesound.org/people/kretopi/sounds/406753/
https://freesound.org/people/Timbre/sounds/372916/
https://freesound.org/people/bass-95/sounds/72091/
https://freesound.org/people/cocaine/sounds/157463/
In-game music:
'Fight or Die'
A Drop A Day
https://soundcloud.com/adrop_aday/24-fight-or-die-loop
'The Shortest Path'
A Drop A Day
https://soundcloud.com/adrop_aday/21-the-shortest-path
Menu music:
'Spin'
Jay Man - OurMusicBox
http://www.youtube.com/c/ourmusicbox
Menu font:
'Astron Boy' and 'Astron Boy Wonder'
Typodermic Fonts
https://www.1001freefonts.com/astron-boy.font
Video Link:
Repository Link:
Game Stills:
Source files:
Executable: