The game is about a cookie which tries to avoid the transmission of bacteria which are coming to attack/infect him. The cookie has three lives and there will be power-ups spawning at random locations within the game room at fixed intervals. The power-up provides invulnerability for a short period of time, while damaging bacteria that come into contact with the cookie. The levels have a fixed countdown timer of 30 seconds, and the player just needs to survive for that amount of time to progress to the next level.
DESIGN - Created by Warren Robinett
Tools and Technologies:
GameMaker (any product)