30 Second Rule (FINAL)

The game is about a cookie which tries to avoid the transmission of bacteria which are coming to attack/infect him. The cookie has three lives and there will be power-ups spawning at random locations within the game room at fixed intervals. The power-up provides invulnerability for a short period of time, while damaging bacteria that come into contact with the cookie. The levels have a fixed countdown timer of 30 seconds, and the player just needs to survive for that amount of time to progress to the next level.
Jam year: 
DESIGN - Created by Warren Robinett
MS Windows
Tools and Technologies: 
GameMaker (any product)
Game Stills: 
Source files: