Small puzzle game, poorly written using Haskell and Helm.
Hold the space bar to move. When you release, you will rotate anti-clockwise. If you hit a clockwise spiral, you will begin to move clockwise when you release the space bar. If you hit an anti-clockwise spiral, you will begin to move anti-clockwise when you release the space bar.
Consists of three demo levels.
There's a small built in hack of a level editor, which can cause the game to crash if used incorrectly.
Linux only, but could easily be ported to Windows or macOS.
Jam Site:
Jam year:
2017
Diversifiers:
Spaced
Platforms:
Linux / Unix
Tools and Technologies:
SDL
Technology Notes:
Haskell/Helm
Installation Instructions:
Compile with `stack build`, make sure assets are availble in the current directory when you run the resulting binary.
If you're using the binary, it should run on any reasonably up-to-date x86-64 Linux out of the box, providing you have the prerequisite libraries installed (at least cairo and SDL, possibly others).
Video Link:
Repository Link:
Game Stills:
Source files:
Executable: