Small puzzle game, poorly written using Haskell and Helm. Hold the space bar to move. When you release, you will rotate anti-clockwise. If you hit a clockwise spiral, you will begin to move clockwise when you release the space bar. If you hit an anti-clockwise spiral, you will begin to move anti-clockwise when you release the space bar. Consists of three demo levels. There's a small built in hack of a level editor, which can cause the game to crash if used incorrectly. Linux only, but could easily be ported to Windows or macOS.
Linux / Unix
Tools and Technologies:
Compile with `stack build`, make sure assets are availble in the current directory when you run the resulting binary.
If you're using the binary, it should run on any reasonably up-to-date x86-64 Linux out of the box, providing you have the prerequisite libraries installed (at least cairo and SDL, possibly others).