Water Dance

This was an experiment to get to know unreal engine, I wanted to create a brawler that had enemies that used AI, inside the UE4. I got there halfway.
Jam year: 
2017
Diversifiers: 
Beyond the doors of perception (Tobii Sponsored)
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Credits: 

All work by JP Monge

Some assets imported from Unreal Engine Samples

Team