TiDe is a tower defense game set in the sea. From the depths of the abyss, creepy monsters emerge and flood the deck of the ship once the tides change. As the captain, it is the player's job to fend them off by placing various defensive structures along their way. However, the high seas also have high waves, waves that will throw around the towers, thus counteracting the careful strategic placement of the weapons. As the captain, the player must navigate the ship in such a way, that the towers remain standing in the most vital areas. A single ocean wave may jeopardize your safety and let the monsters pass unharmed.
Jam year: 
The colour and the shape
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
3D Assets are made with Maya. 2D Assets with Paint Tool Sai and Adobe Photoshop.


Jimmy Liao

Moritz Hagemann

Robert Klares

Alex Grissinger


3D Artists:

Maximilian Hoos

Nico Laube


2D Artists:

Maria Efthymiadou

Andreas Schneider


Game Design:

Andreas Schneider


External Resources:

Arca Majora 2 free font by Hanken Design Co.

Game Stills: 
Source files: