Somewhere in a pond far far away, two ducks , 1 pool
That is one duck too much! Let the fight begin!
Competitive multiplayer, fast action, addictive gameplay, we have it all all.
Two vicious beasts are fighting to the death in the arena of truth.
Show no mercy as the only way too survive is with the blood of your enemies.
All assets were designed, sculpted and animated from the ground up. (except skybox)
Games mechanics, physics were all implemented in Unity. A special mesh modifier for the water wave mechanics with forces acting on the ducks was developed.
Special music and sound effects where created by a talented team of cool lads. Duck, tiger and kungfu master sounds are based on some vocal performances of the developers recorded over night by the campfire.
Special hardware Duck controllers where constructed with some Arduino's, gyroscopes and DucK-tape. A slightly over improvised coin insertion mechanism registers the start of the new round.
A port for an existing arcade was made as well. But most importantly, no ducks were harmed in the making of this videogame.