A competitive two player physics based game where you have to push the other player out of bounds by slamming waves from your bounce.
Jam year:
2017
Platforms:
Mac OS X
Tools and Technologies:
Unity (any product)
Technology Notes:
Created using C# scripting and Blender
Installation Instructions:
Unzip and Play
Credits:
David Wallin - Programming, Game Design
Jeffrey Liu - 3D models, Game Design
Rachél Bazelais - Programming, Game Design
Adriane Kuzminski - Sound Design
Video Link:
Repository Link:
Source files: