Destroy a number of targets using a gun that emits bullets (sound waves) of varying frequency and amplitude! Changing the amplitude creates larger bullets to travel farther distances, also increases your rocket jump, but will cost more power which recharges slowly. Changing the frequency can allow your bullets to pass through specific doors with bandwidth conditions. Use "Q" and "E" to decrease and increase frequency, respectively. Use "Shift + Q" and "Shift + E" to decrease and increase amplitude, respectively.
Jam Site:
Jam year:
2017
Diversifiers:
The colour and the shape
Platforms:
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies:
Unity (any product)
Credits:
Luke Ladtkow - Programmer
Ian Miller - Artist @KogeKisaru
Game Stills:
Source files:
Executable: