A simple twin-stick shooter in which the player - a space chef - must reflect the beam of his ray-gun off of walls and obstacles to cook the shrimps floating in the arena while avoiding being cooking themselves! Use the mouse to aim and click to fire your ray-gun. The beam will bounce off of any surface it hits. Be careful not to fry yourself!
Tools and Technologies:
Unity (any product)
Our game is a simply unity project. Just ensure that the entire folder is in place and click the executable to run it.
Mechanic Design and Level Design: Clark Bode
Artists: Riker Sandvik, Andrew Davidson
Programming: Christian Basiga