Space Cadet

First person flying simulator connected to a smart watch playing an mp3. Terrain maps are built by the music with enemies needing to be shot down.
Jam year: 
Android device
Tools and Technologies: 
Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
Java, C++

Christina Little - UI, David Carr - Programming, Kenny Campbell - Game Design & Richard Allan - Programming.