Use the power of sound to destroy the evil enemies that fly towards you.
Compatible with Google Cardboard (VR)
Jam year:
2017
Platforms:
MS Windows, Mac OS X, Linux / Unix, Android device, iPhone, iPad, Microsoft Windows Phone
Tools and Technologies:
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes:
Use a microphone-enabled device to sing the same note that the enemies are producing to destroy them with a beam of sound.
Uses FFT to calculate the pitch of the singer's voice.
We integrated the Google Cardboard API to allow the player to play the game without using any buttons. It uses pitch detection to destroy specific enemies.
Works on windows and mac.
We tested it on iOS and it works pretty well but the enemy sound are not working. The music works fine though.
Credits:
Patrick Keller - Audio Processing Developer
Loris Olsem - Graphics Developer
Christopher Schanck - Core Developer
Laurent Peckels - Music & Sounds
Alex Greenwood - Graphics
All assets are our own except for the fire animation.
We used a sprite sheet from the following link:
https://social.bioware.com/wiki/datoolset/index.php/VFX_editor
Image name: Fx_flamefb01_rescaled.png
Game Stills:
Source files:
Executable: