Sine Out

SineOut is a arcade style block breaker inspired by games like Breakout. The catch is certain blocks change the path of the ball into a Sine wave making the player adapt to the change. For art: We used a limited color palette to simulate the look of the arcade games of yesteryear while still being beautiful to look at. For sound: We also have emulated the sound of the 80's to give our game that old FM Synth sound while still keeping a free flow soundtrack that changes based on what happens in the game.
Jam year: 
Chipping In
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We used Unity 5 with the fmod plugin for sound.
Installation Instructions: 

Download the zip file, it contains the launch file for both PC and Mac. Once download extract the zip. Then double click the EXE file for PC and App for Mac.


David Newel: Design, Programming, UI

Nate Bass: Design, Programming

Garrett McPherson: Design, Art, Music, Sound

Grant McPherson: Design, Tester, UX

Game Stills: