Not strictly a game, and not following the theme :)
But i spend most of GGJ17 implementing Marching Tetrahedrons, to create a voxelized planet building tool.
Use a 3 button mouse to play propperly. FPS controls: Right click hides the curser, Left click draws/erases the voxels, Middle click swaps between build and erase mode, Scroll up/down changes brush radius.
Jam Site:
Jam year:
2017
Platforms:
Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies:
Unity (any product)
Technology Notes:
Implementation of Marching Tetrahedrons, wrapped around a subdivided icosahedron (20 sided dice).
Credits:
Jannek! @VildNinja
Play now!: