The goal of the game is to invade the other players' personal space without touching them. Wiggle your body to come close to your opponents to gain points. Be cautious, however, if you touch an opponent you'll lose points.
Tools and Technologies:
Unity (any product)
Players must have 4 xbox controllers.
Lead Programmer Sean Braithwaite
Project Manager & Assistant Artist Shepherd Cameron
Lead & Concept Artist Vivian Ha
2D production Artist Keita Lorente
Programmer & Composer Nathan Powless-Lynes