Omega Frequency is a 2D platform game that presents to the player a mechanic based on ondulatory frequencies.
Tools and Technologies:
Unity (any product)
Adobe Photoshop, Adobe Illustrator, Paint.Net.
Team: 28h Studio
Programmers: Leandro Libanio, Giovani Mantovani.
2D Artist: Guilherme Gondarez Sousa, Guilherme Henrique de Andrade Nunes
Game Design, Screenwriter: Igor S. Tolentino.