Midnight War

You are in a life-or-death showdown with another player in a world without sight. Find weapons and attempt to fight using echolocation to outsmart, out-shoot, outswing or outrun others until victory is yours!
Jam year: 
2017
Diversifiers: 
Don’t say a word (ESA Sponsored)
The colour and the shape
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
Using the Oculus Rift and Oculus Touch
Installation Instructions: 

Unzip the included zip file and run. You must have oculus' software installed. Be prepared to fall when it starts!

Credits: 

Special Thanks To: The brand new VR Lab in the New Jersey Institute of Technology Ying Wu College of Computing and professors Eric Nercessian and Jess Ross for being willing to offer your space, your resources, and your invaluable assistance. We couldn't have done it without you and sorry again for dropping it on ya last minute!

 

Ulysee "Bo" Thompson: Lead Designer, Project Manager, Programmer

General Integration, Shader

 

Scott Taylor: Programmer

Network Programming, Oculus Touch Programming, Unity Integration

 

Eric Gilmore:  Programmer

Procedural Generation, Unity Integration, Single Player Mode

 

Brett Aiken: Programmer

Oculus Integration, Shader Integration, Weapon Programming

 

Garry Guan: Programmer, Sound Designer

Audio Programming, 3D Audio Integration, Sound Design

 

Jason Marerro: Programmer

Shader Programming

 

Mike Richards: 3D Modeller

Weapon Models

 

Eric Campos: 3D Modeller

Prop Models, Weapon Models

 

Zachary Pichardo: 3D Modeller

Character Models, Prop Models, Rigging, Retopologizing

 

Brian Witney: 3D Modeling, Environmental Artist

Interior Modeling, Modular Design

 

Asad Chaudhry: Programmer

Network Programming, Oculus Integration

 

Stephen Haddock-Weiler: 3D Modeller, Environmental Artist

Interior Modeling, Modular Design

 

Victor Kwong: Artist and Savior

That Amazing Title Screen

Game Stills: 
Source files: 
Executable: