Lux is a first person puzzle game. You are an alien on a planet far away and discover a human spaceship. You want to start the ship and escape the planet but it can only be activated by directing light beams to the power core of the ship. Unfortunately you cannot perceive the same light wavelenghts as humans do. So you have to use your augmented reality headset to be able to see the light beams. By placing mirrors, prisms and filters you have to direct the light beams to the power core and start the ship.
Tools and Technologies:
Unity (any product)
Marlis Fleischmann - Game Design, 3D Art
Hauke Thiessen - 3D Art
Kevin Waldenmaier - Programming
Norbert Schröck - Game Design
Maximilian Krauss - Programming