The Impossible The Game

This is the video game based on the trailer for the Ewan McGregor movie based on the book based on the true events of the worst natural disaster to hit Southeast Asia in recent history. Like you've been asking for.
Jam year: 
Chipping In
MS Windows, Mac OS X, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash), Android device, iPhone, iPad
Tools and Technologies: 
Unity (any product)
Technology Notes: 
This is the first game ever to be built in NODUS, an as-yet-unreleased programming language for Unity, created by team coder Noel Watters. Nodus is a Visual Programming Language designed to replace the need for having to dig through code to debug. The system is designed for any level of experience, with minimal coding knowledge required. We used GGJ17 as a field test for Noel's software, purposefully kept the gameplay simple to iron out any last bugs. Overall, we declare the game and the product a success. Look for Nodus on the Unity Asset Store in February. ---- We'd also like to add that our artist had never done pixel art before, and our sound designer had never done sound design before.

Noel Watters (@loken01)

Ruby May Kissack Laidlaw (@RubyMayKL)

Sound Design
Pete Bate (@RealPeteBate)

Kevin Beimers (@italicpig)

Game Stills: