I am the Eggman

Hardcore physics based egg carrying simulator. Also you are an eggman.
Jam year: 
2017
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Autodesk Maya, Adobe Photoshop, Unreal Engine 4, eggs.
Credits: 

Pat Dunal - Creative Lead / Programming / Level Design

Gregor Czaykowski - Lead UI Artist / 2D Artist

Randy Darmawan - Lead 3D Artist

 

Special Thanks to Sujay Gaurav Chand for a lot of programming help.

Game Stills: 
Source files: 
Executable: