flown

A physics puzzle game where you guide an object towards the goal and avoid obstacles by making waves on the surface. Guide the glowing particle from its spawn point to the goal hidden somewhere within the level. You can only see parts of the level that the particle has illuminated earlier, so you'll have to explore it first! The particle follows the gradient of the level surface it stands upon and dissipates if it hits an obstacle or loses all momentum.
Jam Site: 
Jam year: 
2017
Platforms: 
MS Windows
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
You can only control parts of the level that are lit up. Left click on the surface to make a single ripple. Hold down the left mouse button before releasing to send a bigger ripple. Right click at a point to set a continuous oscillator there, making a standing wave. Hold to make a stronger oscillator. Right click on an existing oscillator to remove it. Press 'backspace' to reset all movement and oscillators in the current level.
Credits: 
  • Mikhail "Koveras" Aristov
  • Eric "Mewt" Beckmann
  • Marcel Danz
  • Johann "Tachiguro" Herzog
  • Christoph Michel
  • Minne "Humanoid Beasty" Reijnders
  • Kutsarit "Kutsi" Vanthavongsee
Game Stills: 
Executable: