Can you navigate the deep unknown? Asymmetric co-op multiplayer survival, built on Web technologies and inspired by Knightmare and The Crystal Maze. One player dons a VR viewer to blindly navigate the procedurally-generated environment, while the rest of the team verbally guides the survivor safely to the exit. Co-operation, trust, and good timing is essential! WIP concept from the Global Game Jam 2016.
Another way in
To me, to you
Tools and Technologies:
Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Concept, design and development by Superlative.
Kitty - production
Dani - design
Reuben & Neil - development