Strap on your Mr. Hot Dog suit and sell some Donnie's Dogs, or you're fired! Fans at the stadium love their dogs almost as much as they love their team - The Waves! Be sure to do the wave with them whenever their team performs to increase your time limit, because when it runs out, you're fired!
NOT THE BEES
Tools and Technologies:
Unity (any product)
Our developers wanted to use two different engines (Unity and SFML) to build the game, so we have two versions of the game based on the same mechanics. The Unity version utilizes all of the art, animation, and audio assets generated by our team, while the SFML version experiments with controls, wave generation, and multiplayer features.
Open files in Unity.
David To - Programmer (Unity Version) - davidto.jimdo.com
Sean Wejebe - Programmer (Unity Version) - wedgiebee.itch.io
Raul Cebrian - Programmer (SFML Version) - 7art.org/portfolio
Paul Manchester - Background Artist, Character Artist - fugitivecolors.com
Drew Montemayor - Character Artist, Animator - andrewmontemayor.com
Trisha Hildebrant - SFX Artist, Composer - initiativeaudio.com
Kyle Holmquist - Writer, VO Artist, QA Tester - kgholmquist.com
David Logan - Project Manager, Game Designer - akuparagames.com