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I developed a game for the Nintendo Game Boy this year. You play as a mermaid that has to seduce and lure men into the water so they can drown. Seduce them by waving at them in a flirtatious way. I wanted to do this project so I could show off a little, but mostly I did it because I was curious. I wanted to know if it could be done, and if so, how easily. What kind of issues would I encounter, and how manageable would they be ? Would the limited capabilities of the hardware be a problem ? I don't know if I'd do it again, but I'm glad to have done it, it was a lot of fun, and very satisfying.
Jam year: 
2017
Diversifiers: 
Chipping In
Platforms: 
Other digital platform
Technology Notes: 
Coded in C, using the GBDK library. Played on the gameboy using a usb cartridge.
Installation Instructions: 

The .gb files can be openned in any Game Boy emulator.

I had to separate the title screen from the actual game, so one of the two .gb files does nothing but show a pretty picture.

Credits: 

Piers Bishop

Game Stills: 
Executable: